My Game Maker games are all available for download here, and I maintain a game maker blog. Feel free to tell me what you think of the site, either by e-mail or by posting in my Game Maker Community Topic . Thanks Camman for the web-hosting!
Desertdweller is an admin of the GameCOG forums. Right now we have a community of just under 70 members, most very active, and their strengths range all aspects of game designing. If you wish to join us, please sign up and participate! We'll treat you well if you respect others.
This is my sole WIP; I'll update it so as to keep you guys updated on how development is going along.
No-name Demo is a racing game, with a focus on specific core game aspects. Controls are as follows:
Arrows control acceleration and direction
Space causes the car to brake
F uses secum (assimilates to nitrous in Need For Speed games)
The main features of my demo thus far are:
These are the main features of my current demo, feel free to give feedback. I do realize that the collisions between racers and walls are a tiny bit unrealistic. That I am working on.
In the future, I intend on working on actual races, (laps, place system, etc...) improving AI; adding weapons, racer, and tracks; and improving overall polish.
Feedback is very much appreciated.